![]() ![]() Unfortunately, there doesn't seem to be much in the way of (freely) available conversion tools to go between game-centric modeling formats and their CAD/mechanical-centric counterparts. I wonder if any of the above formats are in the sites of the Unity developers? That said, many of the above *are* standard formats in the area of mechanical 3D models. I understand Unity's approach of importing 3D data is to target "standards", not proprietary formats. ![]() The typical formats that are available in these tools are things like IGES (igs), STEP (stp), STL, ACIS (sat), etc. With that in mind, I'm trying to find a path to go from the CAD modeling tools I'm familiar with (various 3D parametric solid modelers like SolidWorks and Alibre Design) into Unity. In my professional life, I'm a software developer in the CAD/CAM arena, but I've always enjoyed tinkering with game programming on the side.
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